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For most encodings, it seems that “None” would be a smarter option which is exactly how RipBot behaves. Handbrake has a set of Anamorphic options as well which is defaulted to “Loose”. Ripbot correctly detected that the frame was fine the way it already was. Handbrake has it available right on the first tab, while RipBot has it hidden via the Properties button (which is a confusing placement for a button since it is right next to Mode and CRF which are encoding options, not frame size information.) On the other hand, Handbrake seemed to needlessly want to crop the frame down from 1920×800 to 1800×800. Handbrake has two options for output: MKV and MP4, while RipBot has 4 output options: MKV, MP4, AVCHD, and DivxPlus, the latter two are highly useful for burning to DVD+R discs for playback in Blu-ray and DVD players that have such support.Ĭropping and Adjusting Size: Handbrake and Ripbot both have the ability to crop and adjust video frame size. Setting the Output file: Shown above are the main job configuration screens. (Incidentally, the temp file location for RipBot is set in the “RipBot264.ini” file.) Not necessarily a bad thing since demuxing will have to take place at some point in the process, but demuxing up-front sometimes can slow down the process of setting up a job. This takes a little longer (depending on the size of the file) and requires a little more hard disk space. RipBot does the same, yet takes the time to also demux the file into separate audio and video files in a “temp” folder. Scanning the File and Gathering Info:When Handbrake opens the file, it appears to scan the file for basic meta data about the file like audio and video codecs, bitrate, frames per sec, etc. And to RipBot’s credit, there are a variety of file extensions that one can filter by (which Handbrake leaves out for some reason.) For RipBot, it’s fairly obvious that with an empty queue, one needs to click Add and select a file. Just press the Source button and select File, then choose a file from the “Open” modal dialog box.
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Opening a Source file: For Handbrake, it’s relatively obvious how to open a file. As such, Handbrake makes the queue a non-modal window that can be opened and closed and moved around. From a programmer’s perspective, it makes sense to have the queue be the master controller, but from a user’s perspective it probably makes more sense for the job configuration to be the central aspect of the program. Handbrake starts the user off with a screen that represents “job configuration”, while RipBot displays the “job queue” as the main screen. Main: The two programs take different approaches on the main screen. Thankfully, it has links to all the software, so it’s pretty easy to just download, install, and restart.
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RipBot depends on some free software: AviSynth, FFDshow, Haali Media Splitter, and the Java run-time environment.

Then when you run the application for the first time, it will tell you if you are missing any software. RipBot comes in a compressed file which you must un-compress and drop into a folder somewhere (say your desktop). It has a standard auto-installer that we’ve all used at some point in our computing lives. Installation: Of the two, Handbrake is far easier to install. Chrome has a similar plugin called BetterZoom.
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ProTip: If you’re using Firefox, the Thumbnail Zoom Plus add-on will allow you to mouse-over each image so that you can easily view the images full-size without leaving the article.

Each major piece of functionality will be covered step-by-step and any nuance that is worth talking about will be covered. On one side will be Handbrake and on the other side will be RipBot. The way this article works should be pretty obvious. This article is meant to be a quick “compare and contrast” of the two programs.

Both programs are free, but each offer something the other doesn’t. In the A/V community, there are a bunch of popular tools that can do this for you, but the two that stand out the most are Handbrake and RipBot264. And if you have a lot of videos to re-encode, then it can be a massive pain in the neck. If you’ve ever had to encode or transcode a video, then you know that it is both time consuming and difficult to get right.
